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Feb 23, 2014: 20% Economy Reduction

Discussion in 'Events' started by Fuzzlr, Feb 21, 2014.

  1. Fuzzlr

    Fuzzlr Owner Staff Member Owner

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    Hello Meeps. Earlier today we discussed ways to increase the value of the meeble through deflation and to decrease the growing gap between the rich and poor. We discussed the possibility of a 1% tax. However many people were upset because the tax would be too drastic and would cause players to carry a long-term burden, furthermore it would complicate the game mechanics of MeepCraft. It was suggested to me that we work on more ways for players to spend money, such as the lottery, pets, and transactional expenses.

    My Plan:

    Instead of a 1% tax I suggest a 20% one time reduction of the economy. In addition to this, we will work harder to implement more spending outlets to maintain the size of the economy. The new size of the economy would be about 1.2 billion Meebles. We will implement measures to incentive spending for all players, instead of being forced to by a tax.
     
  2. Miro995

    Miro995 Celebrity Meeper

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    First and yes.
    Would you take away towny upkeep to?
     
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  3. KaiUsesThis

    KaiUsesThis Celebrity Meeper

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    First


    second =(
     
    Last edited: Feb 21, 2014
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  4. ManUtdFTW11

    ManUtdFTW11 Popular Meeper

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    +1 great thinking fuzz
     
  5. Ace

    Ace Popular Meeper

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  6. HazTheMan99

    HazTheMan99 Popular Meeper

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  7. DiamondBoy

    DiamondBoy Popular Meeper

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    #6th
    Edit: I think this is a good idea for the most part, meaning that people with the goal of having a massive town can do this easily... but one thing.

    People that make temporary towns or "bunkers" will be loosing a lot of their money in the process. This could be solved with an outpost or having stuff at a friends house, but at another house it could be stolen and you must be assistant in a town to have an outpost.

    Just a suggestion, thanks Fuzzlr.

    ~Dimondboy9
     
  8. Bob4444444

    Bob4444444 Celebrity Meeper

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    Yessss
    Nope sry xD
     
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  9. BARNBOY78

    BARNBOY78 Popular Meeper

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    #$W@G
     
  10. Akiratohiama

    Akiratohiama Celebrity Meeper

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    +1.
    My town tax is eating away at my money too, we have any plans for this in the future? Or keep it?
     
  11. TribeTribe12

    TribeTribe12 Meeper

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    I like your idea, but maybe killing all villagers AND adding more ways to spend money would be great. One new way to spend that I would love to see is /nick.
     
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  12. james_Grimplin

    james_Grimplin Popular Meeper

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    i think it is good idea +1
     
  13. Mylucky7

    Mylucky7 Celebrity Meeper

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    Top one, 1% tax a week.
    That's the best idea
    Slowly get rid of money
     
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  14. Jeffhill1997

    Jeffhill1997 Popular Meeper

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    Anyone with any mental capacity greater than a guppy should say yes.
    Yes
     
  15. Jeffhill1997

    Jeffhill1997 Popular Meeper

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    You are trying to say that people should be taxed more if they are saving up for a rank. That is not logical or beneficial to anyone. That hurts the rank buyers, rank sellers, and the server because people won't buy ranks.
     
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  16. hockeygoalie7800

    hockeygoalie7800 Popular Meeper

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    I think it would be a good idea, it would be more convenient than the long-term 1% tax!
     
  17. ArsenalHD

    ArsenalHD Well-Known Meeper

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    i agree with this i think it would be a great thing to do aslong as you give us a date at which you would be doing this.
     
  18. Old_Pink

    Old_Pink Celebrity Meeper

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    Only if this is TRULY a one time reduction. No talks of taxes a few months later.
     
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  19. rocketstan

    rocketstan Meeper

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    will this take money out of town banks? or just player balances? also, when will this happen?
     
  20. KatzeFace

    KatzeFace Popular Meeper

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    I'm all for the idea of having more outlets to spend money, I also think that Jobs should be reconsidered. Maybe only for those who have less than so much money? I don't know.
    However, if you take the same percentage of money from all players rich or poor, then you're not closing the gap, just reducing the scale. Rich players will still be rich in proportion to the reduction, and poor players will still be poor..you get the idea. A scaled one-time reduction would make more sense.
     
    Empoleon_master likes this.

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