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Simple tax system change.

Discussion in 'Suggestions' started by twomoo1119, Sep 9, 2018.

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Which system is best?

  1. Communism

  2. Capitalism

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  1. twomoo1119

    twomoo1119 Popular Meeper

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    Please just allow us to make our taxes negative meebles. It would be amoozing and actually applicable in some scenarios as the one I find myself in. It should be as simple as removing 1-2 lines of code.

    Thx
    -twomoo
    --- Double Post Merged, Sep 9, 2018, Original Post Date: Sep 9, 2018 ---
    Also i tracked down the location of the code and its simple enough that I could do it myself in a minute, removing the code really wont break anything for those concerned.
     
  2. SuperDyl

    SuperDyl Popular Meeper

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    Not that I dislike the idea, but I'd like to point out that this could create a nightmare for staff. If a co-mayor of a large town chose to, they could set the taxes to a large negative number which would destroy the town. What are staff supposed to do in that situation after banning the player?
     
  3. twomoo1119

    twomoo1119 Popular Meeper

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    Co mayors can unclaim all the plots in a town and kick all the residents, the co mayor already is in a situation to kill the town. If you want, you can also have a minimum similarily to how taxes cant be above 3500 maybe they also cant be below -3500?
     
    SuperDyl likes this.
  4. Marshy_88

    Marshy_88 Popular Meeper

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    Or they could just withdraw the town balance.
     
    CasualNuker likes this.
  5. CasualNuker

    CasualNuker Popular Meeper

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    Honestly this idea is gonna kill big towns ex legend does -2k tax they will die shortly
     
  6. agnd

    agnd Popular Meeper Staff Member Helper

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    Good idea, I'm sure it could be useful it a handful of situations.
    Valid point, but this doesn't benefit the co-mayor at all, and mayors can probably pick their co's more carefully than that.
    As for further action beyond a ban, the co-mayor can be fined and the town refunded. There are very few ways to use this to break the rules, and all of them are detectable and manageable as far as I can see.
     
    SuperDyl likes this.
  7. twomoo1119

    twomoo1119 Popular Meeper

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    They doesnt force towns to make their taxes negative, it just gives them the option to
     
    Marshy_88 likes this.

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