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Updates and Letter From Fuzzlr

Discussion in 'News' started by Fuzzlr, Jul 25, 2016.

  1. Fuzzlr

    Fuzzlr Owner Staff Member Owner

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    Gadgets

    VIP -
    Cowboy, Disco Pants
    Premium - Pyromaniac, Ghosts
    Exclusive - XxPoopBlockxX, Suicidal Sheep
    Elite - CATapult, Railgun
    Supreme - Paint Trail, Slimevasion, Fun Cannon
    Legend - Paint Gun

    We are happy to announce that gadgets are now available! You can type /gadget to use this new feature. Some gadgets were not listed here. That is because we are in the process of working out some bugs with them.

    Skywars

    We have finished our Skywars game mode and are working on ironing out the last few bugs before we make it available to the public.

    Boosts

    Players will be able to purchase boosts, such as 2x XP, the ability to fly, and enhanced speed. When purchased in the server shop, everyone on the server will have access to the abilities for a limited amount of time. This buyable perk will be available in the shop soon.

    New Spawn

    Here is a sneak peak of a small part of the new spawn we are creating with the help of the architectural team.

    [​IMG]

    _____________________________________________

    I would like to apologize about not posting updates. Over the past few months I have been operating in the background to keep the server up and delegate tasks to complete current projects. My activity is limiting, but there is progress being made. The biggest problem is the lack of revenue. Because there is a lack of revenue there is no funding to pursue advertisement. The server itself is functioning perfectly and retaining a healthy amount of player retainment, however that number decreases due to lack of incoming players. The areas in which we are most lacking would be in marketing and development.

    We have rarely pursued anything other than paid advertising in the past, due to the fact that we have always had adequate funding. At this point we do not have adequate funding due to the EULA changes. Due to the changes we have lost a majority of server revenue and are unable to take risks when it comes to advertising. Therefore growth has to be more organic. The changes come during a particularly rough time because we are inundated with development work, which includes the updates to Minecraft 1.9 and 1.10.

    While evaluating this problem, one must consider that while some servers suffer from the EULA, there are a few that are still running successfully. I have wondered why MeepCraft falls so distinctly into the former group. My explanation for this is that MeepCraft is based heavily around the economy. An economy server is dependent on factors such as power, wealth, and economic advantages. In the past, our revenue model has been dependent on players seeking economic advantages. Giving those advantages to paying players is what has driven our revenue model for almost 4 years.

    When we are asked by Mojang to remove these economic advantages from our shop, we are basically being asked to remove 90% of our revenue model. The server will struggle to survive this way, and even the most creative solutions may not be enough to compensate for the loss.

    While this may seem to be very bad news, there are a number of solutions to this problem that may help alleviate in the short term. A strong economy server requires a large number of participants. I strongly encourage all players to actively promote the server, whether in your social circles, and remind everyone that organic growth depends not only on our continued work on the server but also your efforts to refer new players to it.
     
  2. Window_Licker

    Window_Licker Popular Meeper

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  3. EnDer BunNieS

    EnDer BunNieS Popular Meeper

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    the server has been struggling for months looool
     
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  4. Jalapenos

    Jalapenos Popular Meeper

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  5. BunnyRook

    BunnyRook Well-Known Meeper

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    Thanks for the update.
     
  6. iiTzJDL

    iiTzJDL Celebrity Meeper

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    woah that looks like the 2013 spawn
     
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  7. Redolwolf

    Redolwolf Popular Meeper

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    Another new spawn??

    Happy birthday for tomorrow btw Fuzzlr
     
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  8. CluelessKlutz

    CluelessKlutz King of the Nerds Staff Member Mod

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    Honestly, I think the number one way people join who stay are through friends. It was a friend who told me about here, and then I told my friends, so they came too. It sounds ironic, but the problem is players here can be too loyal. It sounds so stupid, but it's true. How many people here seriously play anywhere else (except for minigames)? I first came because a friend who played on my last server told me about it, kinda like the way Minecraft itself first spread: by friends telling friends. If you do research on the topic, you will find Minecraft never has used advertisements (for the original game).
    It can't be put in suggestions, because staff can't necessarily do it themselves, but we need everyone telling their friends and family to come. I don't mean the "join another server and spam your server's ip in chat" that everyone hates, but individually telling people you know, whether online or real.
     
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  9. TechnoTyson

    TechnoTyson Popular Meeper

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    Yes Yes Yes Yes Yes Yes, the new spawn aint pink
    good to finally get an update ty fuzzy
     
  10. marshallmafers

    marshallmafers Popular Meeper

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    There's only so much @Fuzzlr can do. We need to step up as a community to help promote the server, and help better it for ourselves and others.
     
  11. MattIsAPerson

    MattIsAPerson Popular Meeper

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    Except, 2x xp is literally useless, and enhanced speed is also useless.

    Enchanted books are struggling in the economy due to villagers being able to be cured again! Go to a grinder for 1 hour and end up with 100 levels (or many more level 30 books.)

    Speed enhancement doesn't seem worth it, due to speed potions, unless it's speed 3+ which is highly unlikely.

    ----

    Also instead of advertising, try paying the techs. Right now, it seems as if the techs do what they feel like, when they feel like it. It isn't their faults either, it's because they work for free, which is no incentive to work hours on a non-interesting plugin/bug fix. (reggles even admitted in /g that he does not do bug fixes because he is not being paid.)

    ---

    What about a reset? The server hasn't been reset in around 3 years now! That's a horribly long time, especially for an economy server. All items are at a stable price, none are raising or lowering, making investing worthless and non-profitable. In a new server, item prices fluctuating would give purpose to investing, and server as a "stock market" for a while. Most people are at end-game in towny, which makes the server quite boring. After you create your town and build your empire there isn't much to do. You sell some items daily and make a couple thousand meebles.

    Towny needs some sort of leveling system which allows players who are at the end-game to keep on playing, and show the server how their town is the best.

    A reset may anger people, but there is a way to counter part of this. Reset everything except /echest, which allows for a person to hold some value, but not too much, so they can't instantly be at end-game. A main argument AGAINST resetting is people "invested" time into their towns. No one invested any time into MineCraft, you played the game, and most people had fun gaining their first town or inviting their first resident. With a reset, you also allow new players to be on the same level as donators. Old players have also said they would rejoin if the server reset, which brings back the 2012-2013 times of the server.

    ---

    Remove/combine towny worlds

    No reason to pay for two unique worlds, just make the map a 20k x 20k area. The server doesn't have enough players currently to need two servers. This idea would only work with a reset, but would be a lot easier to handle, and makes the community less distorted into the many worlds the server has - and doesn't need. CTF is almost never played nowadays, and seems to be rotting. There's almost zero point in maintaining CTF as no updates are expected for it and never has enough players to start. Same goes for halo, rarely is played and causes lag for many people, which doesnt make people want to play it lol.
    More popular minigames such as infected/boomo need to be fixed and updated. Infected has countless bugs, while boomo never varies from game to game. Fixing bugs in infected and possibly adding new power ups (or even negative effects) to boomo could maintain their popularity.



    >yes i know this isnt suggestions, but since fuzzlr may read this, this is probably the best spot to post what i feel needs to be changed in meep from my experience over the last few months.

    also, legend only gets 1 gadget that's unique to our rank. We did pay $320 USD for our rank and we deserve more than what we currently get. I understand we're no longer profitable, but there's no reason to treat us lower than EVERY other rank, especially since we ended up paying the most to support the server (and for our PERKS)
     
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  12. Deljikho

    Deljikho Lazy Swami

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    Sweet, thanks. :)
     
  13. CluelessKlutz

    CluelessKlutz King of the Nerds Staff Member Mod

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    Completely agree with that, perhaps it refers to haste?

    Agreed, the techs have no incentive to work. Even if it is not direct monetary payment, there needs to be some kind of reward for good work.

    We've discussed this so many times, it's not even funny. A reset is not going to fix anything. Even if "old players" come back, it won't be worth it, because more will leave in droves. The problem with the reset mindset is, "time to do it again." Once you start resetting, you have to keep doing it continually to keep people coming again. "New players" have the exact same tools at their disposal now, so the only reason we don't see them rising up is most newer players just don't see the fun in Towny at all.

    You can't just "reset," and tell everyone to forget the work and money they put in to everything. A reset is a punch to the face for rank sellers and those who have purchased in-game items. Why should they do so again if you can just reset it any time to bring a thrill that lasts for less than a week?

    Honestly, it is an investment. You are putting time into this that could be spent elsewhere. One reason a lot of people stay is the longevity of the investment of time they have made. Time spent today will reward you in a month; which is the definition of an investment.

    Instead of a reset, there need to be more challenges for towns (cough, wars, cough, cough). One problem a lot of people have is all the nerfs of farms. Some of the, are necessary, such as villager breeding. Others are just plain annoying, like natural mob spawn rates.

    For this, just combine Tab as suggested. If I were to shut down certain worlds, I would combine Tutorial and Spawn, and probably UHS. I say UHS because people rarely play it, and the number of mobs places a lot of strain on the server. It runs very slow for most players, and has plenty of bugs. Not to mention, it is not advertised at all, so nobody really knows it's there.
    Firstly, I see more new players asking for Halo over every other game we have. In all my time camping Tutorial, I have met only 2 people who knew anything about Towny at all. On the other hand, I meet people asking for Halo at least once a day. CTF would be more popular if it was simpler, having only two teams. It is an incredibly effective way to make money when you get people together. The problem with it is people here don't understand it, and thus don't take the time to learn it.
    I'm not suggesting remove Infected, but it breaks more than any other thing on the server. It seems like Infected is always broken in some way. Boomo gets very repetitive as well, and definately needs something more.

    Like I said before, we as the community need to do the advertising, not pay a website to stick our name there.
     
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  14. Muunkee

    Muunkee Legendary art supply hoarder

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    Its supposed to ;)
     
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  15. Fuzzlr

    Fuzzlr Owner Staff Member Owner

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    You seem to be forgetting about the other developers who are paid. Unfortunately one of them is not active right now due to a personal issue. This inactivity has caused some problems for the projects we were working on.
     
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  16. nhdead

    nhdead Celebrity Meeper

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    Awe atleast youre trying. Most server owners would drop this server in an instant.

    I think all of the minigames need to go except Infected, CTF and Boomo (is that all the minigames i dont know) . Minigames should be added along with how big the player count is. For example; 500 players: release hg 1,000 players; release yada yada yada.

    Usually if a player sees nobody online on a minigame server theyre going to say to themselves "wow this server has like three people on this sucks im going to play on a more popular server"

    Edit; Although it wouldnt be the same without all the players, a different CTF format similar to the old one would be much more fun than the current one
     
    Last edited: Jul 25, 2016
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  17. SidTheSeaStar

    SidTheSeaStar Professor in Wumbology

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    It's great to see input from the owner himself about the current stage of the server. Thanks man I'm really excited for all this stuff!
     
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  18. Kling

    Kling Break Blocks Not Hearts Staff Member Super Mod

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    Cheers mate, much appreciated!
     
  19. GroovyGrevous

    GroovyGrevous Break Hearts Not Blocks Staff Member Helper

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    Thank you for the update :)
     
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  20. Meeting

    Meeting Well-Known Meeper

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    Nice update!
    Looking forward for the new spawn!
    Good idea to add some boosts!
    I think I will buy fly boost :D

    Would be nice to see some more activity from you fuzzlr. That might help the community to stay active.
     
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